app.h
Never
#pragma once #include "SFML/Graphics.hpp" class App { private: sf::Event event; sf::View view; sf::RenderWindow window; sf::CircleShape circle; sf::RectangleShape rectangle; // other date membvers here public: App(const char* title, int screenWidth, int screenHeight, int screenBpp); ~App(); bool Init(); void HandleEvents(); void Draw(); void Update(); void Run(); };
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